![]() I want the game to work well for tabletop wargaming in particular. Tabletop Playground is not publicly available yet, it is coming to the Steam store later this year. You can share custom armies so everyone can use them. There are no fantasy models included in the game, but it is easy to create a custom army from 3D models or even just images. I believe it can be a great fit with 9th Age for those of you who want to play remotely, or test an army that you haven't bought and painted yet. My original inspiration for creating Tabletop Playground was wargaming with friends who now live across the country. Build new rule sets for traditional games, play custom-made games by the community or create your own and share them with the world. You can find more information on the official website. The modern digital tabletop game for fans and creators Featuring deep customization and choice, enjoy more immersive tabletop sessions with friends than ever before. Here's a trailer that shows the game in action: It also supports measuring distances and angles, building formations, model color schemes, and other things useful for wargaming. Tabletop Playground does not enforce game rules, but provides features to interact with typical game objects like dice and cards. Players can create their own games using the integrated editor and share their creations with other players. Hopefully the community will also contribute some libraries that can simplify this even more like Bootstrap and jQuery have done.I am the author of Tabletop Playground, an online platform to play any kind of board or tabletop game in a physically simulated 3D environment. There are enough JavaScript examples online that I think non-programmers will have an easier time leveraging this as a scripting language. Other platforms use LUA, but I found this language a bit unapproachable as a non-programmer. I feel that this approach has some significant long-term benefits. ![]() ![]() Second, the modding approach of TTP is innovative and leverages JavaScript as a scripting language. More competition will encourage more development, I think. ![]() So what drew me to Tabletop Playground (TTP)? Well, first and foremost I wanted to encourage development in this space as the tools we have today are good, but not great. I have created a variety of tabletop games over the years on a variety of platforms including Vassal and Tabletop Simulator. The PDF version of the guide can be downloaded from here: While I do appreciate WIKI’s, blogs, and knowledgebases, sometimes have a written document (or PDF version) to reference while working on something can be very useful. ![]()
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